The Play area of the app always displays the Game Info button. Tapping the button calls up the “Game Info” screen which shows all sorts of useful information about the game that is currently in progress.
The screen uses tabs to organize the content it displays. When you call up the screen the app automatically activates the tab that was selected when the screen was open the last time.
The “Score” tab
The “Score” tab displays scoring information in a tabular fashion. The amount of information that is available depends on whether or not Scoring mode is currently activated. See the Scoring page for Scoring mode details.
Note
If Scoring mode is not activated then the stone count (area scoring) or dead stone count (territory scoring) as well as the territory score are not available. Consequently the final score that results from tabulating the available data is of no great value and should not be used for any decisions.
The scoring information shown refers to the board state in the currently selected node. See the Game variations page and/or the Current game variation page to learn more about nodes.
The overall game result is shown below the scoring information table. Tapping the “Use score as game result” button is a convenient way to quickly set the game result to reflect the data in the scoring information table, without having to manually enter that data. For more information on the meaning and uses of the game result, see The game result manual page.
Game info screen, "Score" tab when Scoring mode is not active
Game info screen, "Score" tab when Scoring mode is active
The “Game” tab
The “Game” tab contains a great deal of information about the game that is currently in progress. The information is categorized into five sections:
Section
Description
Game state
Shows whether or not the game is in progress and what the current and next moves are.
Game information
Shows the rules that were chosen when the game was started.
Time settings
Shows the time settings (if any) that were selected when the game was started. See the Timed play page for details.
Players
Shows the names of the two players. Tapping the item for a player calls up a screen with the player data, just as if the player had been selected in the Settings area of the app under “Players” (see the Players page for details). In a human vs. human player game a third item labeled “Computer settings” is displayed which when tapped leads to the background computer player’s settings.
Move statistics
Displays some mildly amusing statistics about the moves played during the current game.
Game info screen, page 1 on the "Game" tab
Game info screen, page 2 on the "Game" tab
Game info screen, page 3 on the "Game" tab
The “Board” tab
The “Board” tab display a few bits of information related to the board state in the currently selected node.
The “Info” tab displays a large number of items that describe various aspects of the game. These items have no impact whatsoever on the actual game play, they are merely informational. When you save the game to the archive, the items are stored as metadata alongside the game record.
You can edit all items on the “Info” tab by tapping them. If you are not sure of the meaning of an item, tap it and you will see a hint on the edit screen that pops up.
Most of the items allow entering a single line of text. There are a few exceptions, though:
Item
Description
Game information
Allows entering a long text that may span multiple lines.
Game dates
Guided entry of the date (or dates), when the game was played. Any number of dates can be entered. If a full date is not known (e.g. for historical games), you can enter only the month and the year, or only the year when the game was played.
Game rules
Select from a number of pre-defined rule sets, or enter a custom free-form rule set name. The pre-defined rule sets correspond to the rule sets that are listed as mandatory in the SGF file format specification.
Black/White player rank
Guided entry of a numeric rank from the pre-defined rank types “kyu”, “amateur dan” and “professional dan”. If you want to use a different rank system, you can enter a custom free-form rank description.
Round information
Either enter a combination of round type (e.g. final, playoff, etc.) and round number, or a custom free-form round description.
Note
When you start a new game, the app populates the “Black player name” and “White player name” items with the names of the players that you selected in the “New game” screen. All other items are left unset.
When you load a game from the archive, the app populates the items with the metadata it finds in the archived game.
Game info screen, page 1 on the "Info" tab
Game info screen, page 2 on the "Info" tab
Mapping to SGF properties
For the technically inclined, here is how each “Info” tab item maps to a property defined by the SGF standard.
Item
SGF property
SGF property value
Remark
Game data / game record information
Recorder name
US
SimpleText
Source name
SO
SimpleText
Annotation author
AN
SimpleText
Copyright information
CP
SimpleText
Game information
Game name
GN
SimpleText
Game information
GC
Text
Game dates
DT
SimpleText
The SGF standard specifies a mandatory encoding format. Because of this the app allows only guided data entry.
Game rules
RU
SimpleText
The SGF standard specifies mandatory values for a limited number of rule sets.
Opening information
ON
SimpleText
Black player
Black player name
PB
SimpleText
Black player rank
BR
SimpleText
The SGF standard recommends an encoding format.
Black player team name
BT
SimpleText
White player
White player name
PW
SimpleText
White player rank
WR
SimpleText
The SGF standard recommends an encoding format.
White player team name
WT
SimpleText
Context in which the game was played
Game location
PC
SimpleText
Event name
EV
SimpleText
Round information
RO
SimpleText
The SGF standard suggests an encoding format (“should be written in the following way”).